![]() In order to type in another window, you must transfer focus to that window by clicking the first pointer button within it Later in this appendix, we’ll describe how to make the keyboard focus follow pointer movement.įigure C-1. Once you focus input to a window, all text typed appears in that window, regardless of where you move the pointer. Whether mwm is started automatically or you started it by typing in an xterm window, you must then click in a window in order to enter text. As we’ve said, this focus policy is called click-to-type, or explicit. Selecting the Window to Receive Inputīy default, you select the window to receive input (the active window) by clicking the first pointer button anywhere within the window. When the hour glass is full, all windows will become framed, indicating that mwm is running. While mwm is starting up, the root window pointer changes to an hour glass that appears to be filling up with sand. If mwm is not running, start it using the command line above. If mwm is already running, all windows will be surrounded by the characteristic window frame, pictured in Figure C-1. ![]() If xdm (the display manager) or another session manager is starting X on your system, mwm is probably started automatically when you log on. Starting mwmĪs described in Chapter 2, Getting Started, you can start a window manager from the command line in an xterm window. Then we’ll take a look at perhaps the most distinguishing feature of mwm: the frame it places around all windows on the display. (Keyboard focus is described in Chapter 1, An Introduction to the X Window System.) By default, mwm uses explicit (click-to-type) focus.įirst, however, let’s start with some basics: how to start mwm and how to select the window to receive input, also known as the active window. Perhaps the most useful customization that can be performed involves selecting a keyboard focus policy, either pointer focus or click-to-type (referred to as explicit) focus. Then we’ll consider how to customize various features of mwm. In this appendix, we’ll take a look at the standard window manipulation functions provided by mwm and the wide variety of methods for invoking them. ![]() If you have never used a window manager before, first read Chapter 1, An Introduction to the X Window System, for a conceptual overview of what a window manager does. From time to time, we’ll mention how commands or functionality might vary, depending on your version of mwm. ![]() If mwm has been customized at your site or you are running a different version, the principles should be basically the same, but the window manipulation functions may be invoked in different ways. This appendix is intended primarily for those using the default version of mwm, Release 1.0. This illusion is created by subtle shading and gives many display features a “beveled” look, similar to the beveled style of some mirrors. You’ll probably notice that window frames, various command buttons, icons, etc., appear to be raised to varying heights above screen level. Mwm attempts to create a three-dimensional appearance, which is somewhat more aesthetic than the look provided by many other window managers.
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